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	<title>Comments on: Second Place</title>
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	<link>http://www.birminghamitsnotshit.co.uk/2008/10/second-place.html</link>
	<description>Mildly Sarcastic Since 2002</description>
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		<title>By: D&#8217;log :: blogging since 2000 &#187; Second opinions on Second Life</title>
		<link>http://www.birminghamitsnotshit.co.uk/2008/10/second-place.html/comment-page-1#comment-3581</link>
		<dc:creator>D&#8217;log :: blogging since 2000 &#187; Second opinions on Second Life</dc:creator>
		<pubDate>Sat, 25 Oct 2008 06:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.birminghamitsnotshit.co.uk/?p=1323#comment-3581</guid>
		<description>[...] comments by BINS, Daz Wright also visits the newly launched Birmingham Island in Second Life. He points out [...]</description>
		<content:encoded><![CDATA[<p>[...] comments by BINS, Daz Wright also visits the newly launched Birmingham Island in Second Life. He points out [...]</p>
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		<title>By: FionaC</title>
		<link>http://www.birminghamitsnotshit.co.uk/2008/10/second-place.html/comment-page-1#comment-3575</link>
		<dc:creator>FionaC</dc:creator>
		<pubDate>Fri, 24 Oct 2008 16:49:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.birminghamitsnotshit.co.uk/?p=1323#comment-3575</guid>
		<description>I&#039;ve been on 3 times and the progression was this:
1. Not a clue and feeling v frustrated in the virtual zone.
2. Clicking on a few web pages and images - pretty 3Ds but info was a bit so what.
3. Pre-arranging a virtual meeting with a friend,  teleporting into the council chambers for a spot of irreverent counsellor baiting and having a laugh.

Ultimately it was the human aspect that was the most fun. If only there had been a virtual cafe, or a door into the barge or prettier 3D surroundings than Bullring webcams to relax and chat in, I&#039;d go back but we&#039;re off to Scandinavia next time around for a look there instead.

Could be fun but a lotta lotta faff and useless on a slow computer!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been on 3 times and the progression was this:<br />
1. Not a clue and feeling v frustrated in the virtual zone.<br />
2. Clicking on a few web pages and images &#8211; pretty 3Ds but info was a bit so what.<br />
3. Pre-arranging a virtual meeting with a friend,  teleporting into the council chambers for a spot of irreverent counsellor baiting and having a laugh.</p>
<p>Ultimately it was the human aspect that was the most fun. If only there had been a virtual cafe, or a door into the barge or prettier 3D surroundings than Bullring webcams to relax and chat in, I&#8217;d go back but we&#8217;re off to Scandinavia next time around for a look there instead.</p>
<p>Could be fun but a lotta lotta faff and useless on a slow computer!</p>
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		<title>By: Daz Wright&#8217;s Blog &#187; Blog Archive &#187; Money for nothing</title>
		<link>http://www.birminghamitsnotshit.co.uk/2008/10/second-place.html/comment-page-1#comment-3569</link>
		<dc:creator>Daz Wright&#8217;s Blog &#187; Blog Archive &#187; Money for nothing</dc:creator>
		<pubDate>Fri, 24 Oct 2008 09:22:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.birminghamitsnotshit.co.uk/?p=1323#comment-3569</guid>
		<description>[...] Jon Bounds wrote this  before I even started and if I&#8217;d bothered to read I&#8217;d probably have realised he made most of my points only slightly better, and with more fact. [...]</description>
		<content:encoded><![CDATA[<p>[...] Jon Bounds wrote this  before I even started and if I&#8217;d bothered to read I&#8217;d probably have realised he made most of my points only slightly better, and with more fact. [...]</p>
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		<title>By: D&#8217;log :: blogging since 2000 &#187; In the BINS?</title>
		<link>http://www.birminghamitsnotshit.co.uk/2008/10/second-place.html/comment-page-1#comment-3567</link>
		<dc:creator>D&#8217;log :: blogging since 2000 &#187; In the BINS?</dc:creator>
		<pubDate>Fri, 24 Oct 2008 06:23:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.birminghamitsnotshit.co.uk/?p=1323#comment-3567</guid>
		<description>[...] examines the usability of the new &#8220;Birmingham Island&#8221; in Second [...]</description>
		<content:encoded><![CDATA[<p>[...] examines the usability of the new &#8220;Birmingham Island&#8221; in Second [...]</p>
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	<item>
		<title>By: Birmingham&#8217;s place in Second Life &#124; daveharte.com</title>
		<link>http://www.birminghamitsnotshit.co.uk/2008/10/second-place.html/comment-page-1#comment-3564</link>
		<dc:creator>Birmingham&#8217;s place in Second Life &#124; daveharte.com</dc:creator>
		<pubDate>Thu, 23 Oct 2008 22:02:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.birminghamitsnotshit.co.uk/?p=1323#comment-3564</guid>
		<description>[...] is in direct response to a couple of blog posts (Bounder &amp; star-one) about today&#8217;s launch of b-scape by the Digital Birmingham partnership, for [...]</description>
		<content:encoded><![CDATA[<p>[...] is in direct response to a couple of blog posts (Bounder &amp; star-one) about today&#8217;s launch of b-scape by the Digital Birmingham partnership, for [...]</p>
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		<title>By: Russ L</title>
		<link>http://www.birminghamitsnotshit.co.uk/2008/10/second-place.html/comment-page-1#comment-3558</link>
		<dc:creator>Russ L</dc:creator>
		<pubDate>Thu, 23 Oct 2008 20:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.birminghamitsnotshit.co.uk/?p=1323#comment-3558</guid>
		<description>Oh man I loved &#039;Knightmare&#039; so much.</description>
		<content:encoded><![CDATA[<p>Oh man I loved &#8216;Knightmare&#8217; so much.</p>
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		<title>By: Michael</title>
		<link>http://www.birminghamitsnotshit.co.uk/2008/10/second-place.html/comment-page-1#comment-3557</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Thu, 23 Oct 2008 19:47:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.birminghamitsnotshit.co.uk/?p=1323#comment-3557</guid>
		<description>I&#039;ve tried SL a few times, hoping vainly that the experience would improve. Sadly everything here rings very true for me. And I never got the point: there were lots of impressive 3d buildings but all the content seemed to be 2d images that would be much more accessible on a regular website. But maybe I&#039;m just getting old.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried SL a few times, hoping vainly that the experience would improve. Sadly everything here rings very true for me. And I never got the point: there were lots of impressive 3d buildings but all the content seemed to be 2d images that would be much more accessible on a regular website. But maybe I&#8217;m just getting old.</p>
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